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	<title>FPS Gamer &#187; bunch of jokers</title>
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	<description>First for First Person Shooters!</description>
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		<title>BOOM. It&#8217;s the new site for FPS fanatics!</title>
		<link>http://fpsgamer.com/news/200910/the-new-site-for-fps-fanatics/</link>
		<comments>http://fpsgamer.com/news/200910/the-new-site-for-fps-fanatics/#comments</comments>
		<pubDate>Tue, 27 Oct 2009 02:38:39 +0000</pubDate>
		<dc:creator>FPS Gamer Staff</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[News]]></category>
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		<category><![CDATA[bunch of jokers]]></category>
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		<category><![CDATA[welcome]]></category>

		<guid isPermaLink="false">http://fpsgamer.com/?p=769</guid>
		<description><![CDATA[This scene-setting intro is entirely skippable.


No related posts.]]></description>
			<content:encoded><![CDATA[<p><a href="http://fpsgamer.com/news/200910/thats-right-its-the-new-site-for-fps-fanatics/"><img src="http://fpsgamer.com/content/welcome-fps-gamer-440.jpg" alt="" width="440" height="248" /></a></p><br />
<p>Welcome to FPS Gamer. Round here, we mostly shoot stuff. </p><br />
<p>Not in a because-I-had-to, point-of-last-resort sort of way, but in a cackling, dropped-a-cheesy-punchline-afterwards sort of way. </p><br />
<p>We&#8217;re slightly mental like that. So are lots of you people, if sales of games like <em>Call of Duty 4</em> are any indication. The FPS is big business nowadays. Why, then, the absence of a fully-fledged FPS-focussed editorial site? Did Rupert Murdoch skip that part of the marketing report? Is Future Publishing too peaceable to step up to the plate? We don&#8217;t know. We don&#8217;t care. We&#8217;ve come, we&#8217;ve seen and &#8211; given a handy ammo cache or two &#8211; we&#8217;re going to conquer.<br />
<span id="more-769"></span></p><br />
<p>But just who are &#8220;we&#8221;? FPS Gamer&#8217;s launch staff include the cream of <a href="http://kikizo.biz">Kikizo</a> talent &#8211; Valve fanatic Adam Doree (if you&#8217;re unfamiliar with Adam, just go to any Sega event and follow the sound of swearing), network editor Edwin Evans-Thirlwell (possibly the poshest man in the business, and the chap behind such coverage as <a href="http://archive.videogamesdaily.com/features/10-ways-to-not-get-owned-in-killzone-2-p1.asp">this</a> <em>Killzone 2</em> blowout), the legendary Kristan Reed of Eurogamer fame and eloquent review-o-matic Rupert Higham. A big hand too for our bloodthirsty army of freelancers.</p><br />
<p>Besides incisive reviews, previews and interviews, we&#8217;ll be running the following unique FPS-flavoured features:</p><br />
<p><a href="http://fpsgamer.com/quickfire/">Quickfire Q&amp;A</a> &#8211; Our schizophrenic antidote to over-worded, boringly constructed articles, giving you all the key info plus a joke or three in snappy question-answer format. Here&#8217;s one for <a href="http://fpsgamer.com/quickfire/200910/quickfire-qa-modern-warfare-2/">Modern Warfare 2</a>.</p><br />
<p><a href="http://fpsgamer.com/weapon-drops/">Weapon Drop</a> &#8211; Short, sharp homilies to new, old and upcoming FPS weapons. If it blows shit away plenty good (and sometimes even if it doesn’t), you’ll find a corresponding entry here. Anybody fond of <a href="http://fpsgamer.com/weapon-drops/200910/weapon-drop-1-the-sticky-grenade/">sticky grenades</a>?</p><br />
<p><a href="http://fpsgamer.com/one-on-one/">One-on-One</a> &#8211; Wavering over a purchase? These itemised &#8220;versus&#8221; articles pit near-contemporary shooters against one another in a life-or-death struggle for your pocket money.</p><br />
<p><a href="http://fpsgamer.com/match-report/">Match Report</a> &#8211; A breathless write-up of a memorable multiplayer session. Games featured range from the yet-to-be-released (e.g. Modern Warfare 2) through the massively popular (e.g. <em>Halo 3</em>) to the criminally neglected (e.g. <em>Quake Wars</em>).</p><br />
<p>Here&#8217;s a summary of what we&#8217;ve published so far. Kristan&#8217;s titanic <a href="http://fpsgamer.com/features/200910/the-history-of-first-person-shooters/">History of First-Person Shooters</a> takes point, ably supported by Manny Brown&#8217;s <a href="http://fpsgamer.com/features/200909/the-edit-suite-worst-fps-levels/">Worst FPS level</a> and <a href="http://fpsgamer.com/features/200910/halo-3-the-best-of-forge/">Best of <em>Halo 3</em> Forge mode</a> features. Reviews-wise, Rupert has the lowdown on <a href="http://fpsgamer.com/reviews/200910/metroid-prime-trilogy-review/"><em>Metroid Prime Trilogy</em></a> and <a href="http://fpsgamer.com/reviews/200910/halo-3-odst-review/"><em>Halo 3: ODST</em></a>, Richard Walker came away shell-shocked but smiling from <a href="http://fpsgamer.com/reviews/200910/operation-flashpoint-dragon-rising-review/"><em>Operation Flashpoint</em></a>, and Edwin&#8217;s made short work of <a href="http://fpsgamer.com/reviews/200909/wolfenstein-review/"><em>Wolfenstein</em></a> and <a href="http://fpsgamer.com/reviews/200910/dead-space-extraction-review/"><em>Dead Space: Extraction</em></a>.</p><br />
<p>We don&#8217;t want to presume, but we think you&#8217;re going to like it here. All comments and criticisms are welcome. To get you started, how about some trigger-happy quotes?</p><br />
<p>&#8220;Too close for missiles, I&#8217;m switching to guns.&#8221; (Maverick, <em>Top Gun</em>)</p><br />
<p><span>&#8220;Guns are the crutches of the impotent.&#8221; (Arthur C.Clarke)</span></p><br />
<p>&#8220;When you absolutely, positively have to kill every motherfucker in the room, accept no substitute.&#8221; (Jules Winnfield on the AK47, <em>Pulp Fiction</em>)</p><br />
<p><span>&#8220;If you are going to stick to your guns, make sure they are loaded with fact and not fiction.&#8221; (Joseph Cubby)</span></p><br />


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