Spotlight

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Spotlight
Will Future Soldier dumb down Ghost Recon?
February 9, 2010: A few fast and loose thoughts on the press release.
Halo: Reach – what’s hot, what’s not and what’s in between
January 22, 2010: What we like and what we don't like about Bungie's recent info blowout.
Battlefield team play “has always been deeper”, says DICE producer
January 5, 2010: Karl-Magnus Troedsson says other multiplayer shooters are "still actually in team deathmatch mode", fail to nurture real teamwork.
Singularity Interview
December 23, 2009: Extensive tongue-wag with Activision Producer Kekoa Lee-Creel on Raven Software's upcoming dual-timezone shooter.
New Perfect Dark XBLA/original comparison shots
December 11, 2009: N64 classic cleans up a treat in high resolution, hopes to clean up on release day too.
New IP can take “years of iteration” to get right – Singularity producer
December 8, 2009: Don't count your chickens before they've been blown to bits with plasma grenades.
Killzone 2 look-back: sorry, still needs co-op
November 26, 2009: As Guerrilla's sometime Halo-killer reaches the grand old age of half a decade, we kick a little post-coital dirt at the sequel.
Why Left 4 Dead shouldn’t be left for dead
November 24, 2009: Left 4 Dead 2's out. Is it all over for Francis, Bill, Louis and Zoey? Not on our watch.
Feature: FPS Cult Classics
November 19, 2009: With Modern Warfare 2 fever gradually dissipating, it's time to mull over the shooters you might have missed.
Opinion: MW2’s genius shouldn’t blind us to controversies
November 9, 2009: Price hiking, airport massacres, Activision's miserly attitude to review code - Modern Warfare 2 has a fair few blotches on its mark sheet. FPS Gamer takes stock.

 

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