A few fast and loose thoughts on the press release.

The future's bright?
After teasing the internet rotten last week, Ubisoft’s whisked the dustsheets off a new Ghost Recon game. Specifics on Future Soldier are in short supply right now, with naught but a press release to chew on, but the mere thought of a third tour of duty for Scott Mitchell (assuming he hasn’t fielded a desk job) and co is enough to make us wet the bed.
So what do we know about the title, right now? Well, we know it’ll offer “cutting-edge technology, prototype high-tech weaponry, and state-of-the-art single-player and multiplayer modes” – standard issue features for the battleworn tactical shooter series. But we’re also told that it’ll “go beyond the core Ghost Recon franchise and deliver a fresh gameplay experience, with an unparalleled level of quality that will excite long-time fans and newcomers alike”.
Good news? Sure. The last Ghost Recon was more of a refinement than a reinvention of its predecessor, and it’s high time Ubisoft started pushing some boundaries. But here’s a speculative caveat: the mention of “going beyond the core” and “newcomers” makes it sound a little like the publisher is courting the mainstream market.
We’re pretty down with the mainstream – hey, we review Wii games – but we’re fond of Ghost Recon’s more authentic, less accessible approach to urban warfare, and we wouldn’t want it to go soft. Financial realities presumably dictate that the Future Soldier team branch out from the franchise’s tightly wound fanbase; we just hope they’re able to create a truly scalable product, one which won’t skimp on intricacy and challenge for the layman’s sake.
This is the game soldiers relax with between trips to the Middle East, Ubi. Don’t turn it into Ravin Rabbids.
Press release over the leaf. UPDATE: You can find the announcement trailer on VGTV.
More…